
- Fast and furious demons song update#
- Fast and furious demons song series#
84-92%: Following this, the player transitions into a tricky cube section with several jump orbs and a dash orb, along with some dual portals requiring precise jump orb inputs. This section requires some timing and knowledge of what the jump orbs do. 78-84%: The player transitions into a UFO section, with several gravity portals, orbs, and speed portals. In the end, the player transitions into the next section. The player then enters into a dual portal and a mini-portal consecutively. The player then enters a mini-portal briefly and then back into a normal-sized wave. 70-77%: The wave section starts as a normal-sized wave through a passage of spikes. In the end, the player will transition into a wave section. The player then transitions into a ship section with several spikes and gravity portals. 59-69%: The player transitions into an auto cube section, a short break with the option to hit the second LDM key to reduce lag on the wave section up ahead. Finally, the player transitions into a robot section, through a passage of spikes as a ship, onto the pre-drop. Fast and furious demons song series#
The section starts with a UFO section with some gravity portals, a ship section with jump orbs, and gravity portals, transitioning into a series of slopes in a cube section requiring the player to hit some gravity orbs.
42-59%: The next section starts a short cube section with the player required to use a few orbs, transitioning to several gameplay changes that include many jump orbs and gravity portals. Finally, the player transitions into a robot section where the player must control their jumps carefully to avoid the spikes. Then for a brief moment, the player goes through a short mini-wave passage, transitioning into another brief cube section where the player must be ready to hit the jump orbs above. 30-42%: The drop begins with several gameplay changes, starting with a ship passage filled with spikes, making it so that the player must hit orbs to avoid the spikes. Next, the level transitions into a mini cube segment with a few more orb timings before continuing to the drop. The level then transitions into a brief ship passage with spikes. 18-29%: The pre-drop section begins with a cube segment featuring more gravity changes and orb timings before transforming briefly into a mini-wave whereas the player must hold the jump button to transition back into a cube, with a few more jump orb timings and gravity changes. 12-18%: The level transitions into a short ship segment with somewhat tight spaces, which transitions into a short auto cube segment, flashing back between different blocks before the pre-drop begins. It then transitions into a ball segment with more basic jump orb timings and gravity changes. 0-12%: The level starts with a basic cube section with basic gravity changes and jump orb timings. On an unknown date, the level was re-rated to an Insane Demon.
After that, knobbelboy made another bugfix update, allowing Golden to verify the new version once again, which was curiously not found on YouTube.
Fast and furious demons song update#
Over a year later, after Update 2.1 on December 29, 2017, knobbelboy did a bugfix update along with a few other minor changes and let Golden verify it. From what was shown in the first preview in just two weeks, which is a rather impressive achievement in such a short time. įinally, a week later, on May 6, 2016, knobbelboy finished and verified the level.
įive days later, on April 27, 2016, knobbelboy released the second preview of the level, showcasing the part just before the final wave drop, evidently making fast progress on building the level. The first trace of The Furious' creation was when knobbelboy uploaded a preview of this supposed new upcoming level on April 22, 2016, when knobbelboy stated it would replace the canceled Excalibur Project and would also be Easy/Medium Demon, despite being rated much harder.